
You pass for your turn if unable to play a roll of TZUKH.
If UNABLE TO MOVE
and UNABLE TO POST.
If unable to move because of opponent placements - on a roll of MOVE
or
if you are engaged with no Minoans in the Palace to POST
and no Iraya, Telestas or Heqetas in Melos to escape - on a roll of POST.
return to A PLAYER'S TURN